I guess I was looking for different opportunities and one of the opportunities I was really lucky to have here in Australia was there was about 40 companies at the time making video games. And what I was doing was playing in cover bands and teaching guitar which was a lot of fun but I kind of wanted to make a bit more of a career. Mick Gordon: “When I left school I was terrible at everything, the only thing that I could half-do was play guitar. ICON: Firstly, had you always wanted work in gaming sound design? How did the opportunities first start? Rip apart your favorite demons to the core with DOOM Eternal’s “destructible demons” system and take your power fantasy to new levels.īehind the thumping soundtrack is Mick Gordon and speaking with the creative, he reflected on composing the tracks, saying, “I think my role on the music side is to really connect emotionally for the player.” ICON caught up with Gordon for an insight into what really goes on behind-the-scenes to create one of the industry’s most recognised game franchises. Fan-favorite classics such as the Pain Elemental, Archvile, and Arachnotron make their return, while a horde of totally-new demons join the roster including the DOOM Hunter, Marauder, and the Gladiator.
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